I’m a 3D character and environment artist with a bachelor’s degree from the Maryland Institute College of Art. I’ve studied and lived abroad in Chiba and Osaka, Japan and received the Presidential Talent Based and Animation Department Scholarships. I participated in drawing, sculpture and animation workshops at the Columbus College of Art and Design, The Art Students League of New York, Pratt Institute, Anatomy Tools and CG Society.
I’ve worked on 8 launched titles and have worked in games and advertising and some of my clients include Nickelodeon, The History Channel, and MTV. The games I’ve worked on have been for PC, social web games, mobile and console. I have professional experience in sculpting, modeling, texturing and rendering.
I’m currently located in San Francisco, California.